40 drawing prompts

Family CleanBest for ages 8 and upSilly, visual, and kind

How to play

  1. Split into teams, choose an artist, and set a 60-second timer.
  2. The artist draws the prompt without writing, speaking, gesturing, or using numbers.
  3. Award one point for the full answer and rotate artists so every player gets a turn.
Random drawing prompt

Draw one when the room is ready

a penguin at the beach

Animal trouble

  1. a penguin at the beach
  2. a giraffe in a tiny car
  3. a cat walking a dog
  4. a chicken doing ballet
  5. a shark brushing its teeth
  6. a squirrel lifting weights
  7. a frog wearing roller skates
  8. a cow using a computer
  9. an octopus knitting a sweater
  10. a bear stuck in a hammock

Food behaving badly

  1. a pizza answering the phone
  2. an ice cream cone in a sauna
  3. a banana winning a race
  4. a taco riding a bicycle
  5. a pancake flying a kite
  6. a sandwich taking a selfie
  7. a cupcake lifting weights
  8. a watermelon wearing a crown
  9. a noodle playing the trumpet
  10. a potato at a birthday party

People with problems

  1. a dentist afraid of toothbrushes
  2. a chef chasing a runaway meatball
  3. a pirate doing the laundry
  4. a superhero stuck in traffic
  5. an astronaut mowing the lawn
  6. a magician looking for a lost wand
  7. a lifeguard at a puddle
  8. a detective following a duck
  9. a teacher riding a unicycle
  10. a musician playing a broom

Impossible moments

  1. a snowman ordering hot soup
  2. a robot learning to sneeze
  3. a mailbox going on vacation
  4. a mountain wearing sunglasses
  5. a cloud using an umbrella
  6. a clock running late
  7. a couch climbing stairs
  8. a moon bouncing on a trampoline
  9. a traffic light playing hide-and-seek
  10. a vacuum cleaner eating spaghetti

Funny Pictionary Words: 40 Silly Drawing Prompts

A funny Pictionary turn starts with something easy to recognize and adds a problem no one expects. Pick a prompt below, draw the ordinary subject first, and let your team work out the silly part. The forty family-clean ideas are grouped by animals, food, people, and impossible scenes.

Funny Pictionary drawing prompts

Choose a group or print the full set. Each phrase pairs a recognizable subject with an unexpected situation, so the artist has a clear place to start.

Animal trouble

  1. A penguin at the beach
  2. A giraffe in a tiny car
  3. A cat walking a dog
  4. A chicken doing ballet
  5. A shark brushing its teeth
  6. A squirrel lifting weights
  7. A frog wearing roller skates
  8. A cow using a computer
  9. An octopus knitting a sweater
  10. A bear stuck in a hammock

Food behaving badly

  1. A pizza answering the phone
  2. An ice cream cone in a sauna
  3. A banana winning a race
  4. A taco riding a bicycle
  5. A pancake flying a kite
  6. A sandwich taking a selfie
  7. A cupcake lifting weights
  8. A watermelon wearing a crown
  9. A noodle playing the trumpet
  10. A potato at a birthday party

People with problems

  1. A dentist afraid of toothbrushes
  2. A chef chasing a runaway meatball
  3. A pirate doing the laundry
  4. A superhero stuck in traffic
  5. An astronaut mowing the lawn
  6. A magician looking for a lost wand
  7. A lifeguard at a puddle
  8. A detective following a duck
  9. A teacher riding a unicycle
  10. A musician playing a broom

Impossible moments

  1. A snowman ordering hot soup
  2. A robot learning to sneeze
  3. A mailbox going on vacation
  4. A mountain wearing sunglasses
  5. A cloud using an umbrella
  6. A clock running late
  7. A couch climbing stairs
  8. A moon bouncing on a trampoline
  9. A traffic light playing hide-and-seek
  10. A vacuum cleaner eating spaghetti

How to play funny Pictionary

Use this house-rule version for a quick team game. Agree before starting whether close guesses count, whether artists may pass, and how many turns each team gets.

  1. Split into teams and choose an artist. Take turns by team and rotate artists within each team. Ask someone who is not drawing to run the 60-second timer and keep the score.
  2. Give only the artist a prompt. Use a printed card or let the artist view the picker while teammates look away. The artist draws without writing, speaking, gesturing, or using numbers. Start the timer when drawing begins. Draw the main subject first, then add the odd action or setting.
  3. Let the artist’s team guess. End the turn when they guess the full answer or the 60 seconds run out. Award one point for a correct answer and zero if time runs out without one. You can accept close wording that describes the same scene if you agreed to that before play.
  4. Move to the next team and rotate artists. Give everyone a turn. If you allow one free pass per turn, put the skipped card at the bottom of the pile, or note the skipped picker prompt for another artist. Pick a replacement and keep the timer running; passing adds no time or points.
  5. Finish after the agreed number of turns. As a house rule, give each team the same number of turns and enough turns for every player to draw. Add the one-point scores; for example, four correct answers earn four points. The team with the most points wins. If scores are tied, share the win.

Use paper or a whiteboard, something to draw with, and a timer. Thick markers can make clues easier to see across a larger group. For younger children, an adult can quietly read a prompt aloud; this set is best for ages 8 and up.

Which prompts fit your group?

Keep the joke in the scene, not at the artist’s expense. A runaway meatball or a vacationing mailbox gives the group something silly to guess while leaving room for imperfect sketches. If a prompt is too hard, let the artist pass or switch to a more concrete set. If the group wants a challenge, try hard Pictionary words; for familiar subjects that are easier to draw, use Pictionary words.

When drawing is not the right fit, charades words let the group act out prompts instead, and charades ideas add team variations. For a different whole-room game, browse funny party games or Party Games and Question Packs. For a change from drawing, try these word and question games: funny Mad Libs for fill-in stories, funny hot seat questions for an optional solo turn, funny Would You Rather questions for two-choice questions, or funny Most Likely To questions for a group vote. A sleepover group can also browse sleepover games.

Funny Pictionary questions

What makes a Pictionary prompt funny?

Funny prompts combine a recognizable subject with an unexpected action or setting. The artist can draw a fair clue while the scene becomes ridiculous.

Can children play with these drawing prompts?

The prompts use familiar objects, animals, jobs, and actions, and this set is rated best for ages 8 and up. An adult can read a card quietly to a younger artist.

Should teams guess the whole phrase?

Award the point for the full phrase, but you can accept close wording that describes the same scene. Decide how strict scoring will be before play.

Can an artist pass a difficult prompt?

One free pass per turn is an optional house rule that can keep the game moving. Put a skipped card at the bottom of the pile, or note a skipped picker prompt for another artist. Pick a replacement while the timer keeps running; passing adds no time or points.

What supplies does funny Pictionary need?

Use paper or a whiteboard, something to draw with, and a timer. Thick markers can help a larger group see each clue.