26 Christmas I Spy questions

Print these questions to use with the picture you draw. Each question has space for an answer; the drawing instructions and keys are below.

Christmas picture searchSuggested ages 3–10; read questions aloud for children who need helpCount objects or search for smaller details

How to play

  1. Draw the picture using the counts and hiding places in the answer keys below.
  2. Check all 26 questions against the finished picture, then print the picture and questions.
  3. Give each team one sheet and pencil; a reader can read questions aloud.
  4. Play the easy round for 10 minutes and the harder round for 15 minutes, then score the answers.
Random question

Draw one when the room is ready

How many candy canes hang on the tree? Answer: __________

Easy sheet: count prompts

The left band of the sheet; one count box beside each prompt.

  1. How many candy canes hang on the tree? Answer: __________
  2. How many stars can you spot on the wrapping paper? Answer: __________
  3. Count the snowmen wearing scarves. Answer: __________
  4. How many mugs of cocoa sit on the table? Answer: __________
  5. How many gifts have ribbon bows? Answer: __________
  6. Count individual mittens, not pairs. Answer: __________
  7. How many angels sit on treetops? Answer: __________
  8. Count the penguins on the ice. Answer: __________
  9. How many cookies are on the plate? Answer: __________
  10. How many snowflakes fall around the snowman? Answer: __________
  11. Count the bells hanging on the door. Answer: __________
  12. How many candles glow in the windows? Answer: __________
  13. Count the stockings hung by the fireplace. Answer: __________

Harder sheet: seek prompts

The right band of the sheet; one blank line beside each prompt for readers.

  1. Find the candy cane that is not on a tree. Answer: __________
  2. One penguin wears a party hat. Where is it? Answer: __________
  3. How many mice hide in the scene? Write the number. Answer: __________
  4. Find the mitten with no partner. Answer: __________
  5. Two clocks show a different time from the others. Where are they? Answer: __________
  6. One gift is wrapped in newspaper. Find it. Answer: __________
  7. How many cat tails can you spot in the whole scene? Answer: __________
  8. One snowman lost his carrot nose. Which snowman? Answer: __________
  9. How many birds perch on the wreath? Answer: __________
  10. A star hides inside the snowflake pattern. Point to it. Answer: __________
  11. One stocking has a hole. Where? Answer: __________
  12. Count the buttons on the two snowmen that have buttons. Answer: __________
  13. An elf peeks out of a gift box. Which box? Answer: __________

Christmas I Spy party sheets

Give guests a Christmas picture to study while they wait for dinner: younger children can count objects, and readers can look for the smaller details. This is a draw-your-own puzzle. The printable pack above supplies 13 easy questions and 13 harder questions; below are the counts and hiding places to draw, both answer keys, and a score sheet for teams. There is no finished illustrated puzzle to download here.

Draw the Christmas picture

Start with a 7-by-9-inch drawing frame and divide it into nine boxes with light pencil lines. The grid helps you spread objects across the picture; the answer-key totals apply to the whole scene, not to every box.

Sketch a room with a fireplace, couch, table, windows, door wreath and several Christmas trees. Add an icy outdoor area for the penguins and snowmen. Use simple shapes for the tree, snowman, gift, stocking, candy cane, star, mitten and cocoa mug, then add the smaller details listed in the key. Overlap a few objects, but leave enough visible to recognize and count them. Do not cut a counted object so far off the edge that players cannot tell what it is.

Follow the key rather than repeating every object five to nine times. For example, draw seven candy canes on the trees and one more on the wreath. Draw six stars on wrapping paper and a separate star in the lower-left snowflake pattern. Those questions count different things.

Give the five scarf-wearing snowmen seven buttons across two of them; leave the other three without buttons so the button question has a clear answer. Put the snowman without a carrot nose beside the sled. For the clock question, draw several clocks, set all but two to the same time, and record where the two different ones are.

Write down each count as you draw. Ask someone to try the questions before you ink the picture and erase the grid. If you enjoy making this kind of puzzle, the Halloween spot-the-difference sheets explain a different drawing activity using paired scenes.

Fit the picture and questions on paper

Use Letter paper with half-inch margins as a starting layout. The original 7-by-9-inch frame is a drawing size: it takes nearly all the printable page, so reduce it before adding the questions. One suggested layout is a picture about 7 inches wide by 4 inches tall, with two question columns below it. Print a proof copy to check that the smaller details and all 26 questions remain readable. If they do not, keep the larger picture on one page and the questions on another.

Put the name line at the top. Label the left column Easy: count and write and the right column Harder: find the details. Leave a count box or answer line beside each question. The pack above has blank answer spaces you can print or copy into your layout; its print button prints the page, rather than generating an illustrated one-page puzzle.

Name or team: ____________________ Date: ____________________

I’m playing: Easy __________ Harder __________ Both __________

Keep answers on a separate host card. If you add an upside-down answer strip along the bottom edge, cut it off before handing out copies; players can still read it if it stays attached. Black-and-white line drawings work for this activity. Copy paper or card stock are options—check that your printer accepts the paper you use.

For guests who would rather match pictures than count them, try Christmas picture bingo. The Christmas word-game pack offers a different pencil activity for readers.

Answers for the picture you draw

These are the supplied drawing targets. They become an answer key only when your finished picture matches them. If you change a count or hiding place, update the key and question together.

Easy count answer key

Count these objectsDraw this many
Candy canes on the tree7
Stars on the wrapping paper6
Snowmen with scarves5
Cocoa mugs on the table4
Gifts with ribbon bows8
Individual mittens6
Angels on treetops3
Penguins on the ice5
Cookies on the plate9
Snowflakes around the snowman7
Bells on the door4
Candles in the windows5
Stockings on the fireplace6

Harder seek answer key

Question detailDraw this answer
Candy cane not on a treeHanging from the door wreath
Penguin in a party hatBack row, third from the tree
Mice in the scene3; one asleep in a gift box
Mitten with no partnerOn the snowman by the window
Clocks showing a different time2; record their locations below
Gift wrapped in newspaperUnder the smallest tree
Cat tails in the scene4; two behind the couch
Snowman missing a carrot noseBeside the sled
Birds perched on the wreath2
Star inside the snowflake patternLower-left corner
Stocking with a holeSecond from the left
Buttons on the two snowmen7 total
Elf peeking from a gift boxBehind the rocking horse

Notes for your host card

Different clock 1 is: ____________________

Different clock 2 is: ____________________

The other two mice are: ____________________ / ____________________

Changes to counts or hiding places: ________________________________________


Play and score two team rounds

Teams of three share one picture, question sheet and pencil. With two guests, play individually or together; for a larger table, make the teams as even as possible. Suggested ages are 3–10, with spoken help for younger children. Let readers read the questions aloud and younger players point out objects; neither column needs to belong to only one age group.

Example 30-minute game: this allows 25 minutes of searching and five minutes for instructions and scoring.

  1. 0:00–0:02 · Explain the questions. Show which objects to count and where to write answers.
  2. 0:02–0:12 · Play the easy round. Give one point for each correct answer, up to 13 points.
  3. 0:12–0:27 · Play the harder round. Give two points for each correct answer, up to 26 points.
  4. 0:27–0:30 · Check answers and add scores. The highest possible combined score is 39. Allow extra time if you need a tiebreaker.

For the original mouse tiebreaker, teams need different pictures: swap them, then race to point to a mouse in the other team’s scene. If everyone has the same picture, share the win instead; searching a familiar copy would not be a fresh challenge.

Team scoring sheet

Team nameEasy answers correct / 13Harder answers correct / 13Harder points × 2Total / 39
__________________________________________________________
__________________________________________________________
__________________________________________________________
__________________________________________________________
__________________________________________________________

Tiebreaker or shared winners: ________________________________________

Check the sheets before printing

You can spread preparation across the week: sketch and test a week ahead, ink and print a proof three days ahead, then print the stack the day before. On party day, put out sheets and pencils before guests sit down. The amount of drawing time depends on how detailed your scene is.

  • Draw the objects and hiding places in both keys, counting across the whole picture.
  • Record your clock locations and any changes on the host card.
  • Ask someone to answer all 26 questions using the finished picture.
  • Label the easy and harder columns and leave space for answers.
  • Check a printed proof for clipped edges, small details and readable questions.
  • Print one copy per guest plus two spares for individual play, or one set per team plus two spares.
  • Cut off any answer strips and keep the host key separate.
  • Put out pencils and a timer if you are playing scored rounds.

If someone else will run the game, keep the key and scoring rules with their copies. The printable party games guide has advice on separating player sheets from helper notes.

Use I Spy while guests wait

Take copies to a restaurant, on a flight or to a holiday dinner. Skip scoring and stop whenever food arrives or guests need to move. Read one question at a time for a child who is not reading yet, or let them find just the large objects.

For older guests who enjoy a race, offer one scene per pair and use the harder questions. A second original scene gives fast finishers a new picture to search; swapping identical copies does not. For other seated activities that can pause easily, see quiet party games or easy party games.

More Christmas games for the table

Choose the next activity by what guests want to do:

Questions about Christmas I Spy

What size should I print Christmas I Spy party sheets?

Use Letter paper with half-inch margins as a starting point. Reduce the drawing to leave room for the questions, and check a proof copy. If details become too small, print the picture and questions on separate pages.

How long does one I Spy round take?

The suggested easy round is 10 minutes and the harder round is 15 minutes: 25 minutes of play, plus explaining and scoring. You can also skip the timer for a waiting-time activity.

Do I need drawing skill to make the crowded picture?

Simple stick-and-circle shapes are enough. Keep the counted objects recognizable and test every question against your finished picture before printing copies.

How do teams score fairly across ages?

Pair younger children with readers and let everyone help with both columns. Give one point for each correct easy answer and two for each correct harder answer. Each team records one combined score.

Where do the answers go?

Keep the answer key on a separate host copy, or add an upside-down strip along the bottom and cut it off before handing out sheets. Turning answers upside down does not hide them.